Another week with the HP ZBook Studio G3, has reinforced some of the things about why people like Macs and why people like PC's. This week the Mac has definitely been in the resurgence. I had a meeting in London on Wednesday so I took the HP with me to work with on the train, disconnected from the power the HP kept freezing on start-up. I have feeling that it had to do with the fact that the HP did not like an intermittent internet connection so one of the myriad preinstalled HP 'helper' applications or Microsoft OneDrive was hunting and hunting and freezing up the Bootup.
Which was annoying....
When I finally managed to get things started, though, and with a BIOS change to make sure that the discrete graphics were working on Battery Power, the HP is a lovely machine to use Adobe After Effects and Premiere with. As I mentioned last week, the UHD screen coupled with enough grunt from the Xeon and Nvidia Quadro M1000M made the Motion Graphic piece that I was working on not seemed cramped by working on the laptop. I wish a lot of DCC apps would take Autodesk MAYA's lead on configuring themselves properly for High-res Screens. Cinema 4D is in a strong second place in this regard, but the Adobe apps are all over the shop, but while still usable, I have booked myself for an eye test with all the squinting.
The HP's start-up problem though plagued me through the day, no internet no PC, and this also meant that I accidentally put the machine back in the bag without a full shutdown, which after 30 minutes made the HP get uncomfortably hot, and left the battery flat.
While I have had things like this happen on a Mac, I can't recall having a scenario like this within the past couple of years, and due to the lack of bloatware that you get on a Mac, as well as what seems to be better battery usage , the Mac is potentially a more reliable Road Warrior.
However the Mac's overall ability to do work is still put in the shadow by the HP, I did some more benchmarks this week.
Using Maya Viewport 2.0 and our spinning high polygon test, the HP averaged 45 fps, and the Mac 35 fps, which is what I expected.
In MODO 10.1, I ran the test using both advanced and default viewport shading, the HP scored 14 fps and 24 fps, and the MacBook Pro scored a very healthy 24 fps and 53fps.
So if you are a MODO user, the Mac offers a significantly better platform at the moment.....who would have thought, but it is something that I have heard anecdotally, but it is still weird, especially considering the rest of the 3D app benchmarks.
The biggest shock however came when I ran our Adobe Premiere Benchmarks which takes 6 no. 4k streams with various Red Giant Universe effects and out puts them to a 1080 h264 clip. The HP chewed through this in a very respectable 186 seconds, which wasn't too far from our M5000 benchmarks, while the Mac turned in a terrible 426 seconds. So much for the Mac being better at Video!!!!!
This seems to be common for the Adobe video apps with AMD, they just don't work as well as they do with NVidia, it isn't just the encoding, UI performance was terrible too on the MacBook Pro when using Adobe Premiere with our Benchmark scene, which behaved itself on the HP ZBook Studio G3
Next week I will be giving the batteries a good going over, if there any benchmarks that you want me to run, let me know.
RGBHQ would like to thank Escape Technology for the opportunity to review the HP ZBOOK G3 MOBILE WORKSTATION. Escape Technology are the one of the leading providers of Hardware solutions to creative specialists and studios in the UK